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MON@H Rasta
Junior Member
Join Date: Dec 2010
Location: Kyiv, Ukraine
Old 01-03-2011 , 15:32   Re: [L4D/L4D2] VS Bug Fix
Reply With Quote #4

Have error (((
Code:
L 01/03/2011 - 22:30:54: [SM] Native "SetConVarInt" reported: Invalid convar handle 0 (error 4)
L 01/03/2011 - 22:30:54: [SM] Displaying call stack trace for plugin "l4d_sm_vsbugfix.smx":
L 01/03/2011 - 22:30:54: [SM]   [0]  Line 73, l4d_sm_vsbugfix.sp::Init()
L 01/03/2011 - 22:30:54: [SM]   [1]  Line 296, l4d_sm_vsbugfix.sp::Event_Round_Start()
I've translated l4d_sm_vsbugfix.phrases.txt to Russian. Here it is:

Code:
"Phrases"
{
	//""Normal \x01 
	//""Verde \x03 
	//""Amarelo \x04 
	//""Verde \x05
	
	"BOTsAreUnfrozen"
	{
		"en"		"BOTs are unfrozen."
		"pt"		"BOTs estão descongelados."
		"ru"		"БОТы разморожены."
	}
	
	"GodOn"
	{
		"en"		"You had God Mode turned on."
		"pt"		"Você teve o modo Deus ativado."
		"ru"		"Вы включили режим Бога."
	}
	
	"GodOff"
	{
		"en"		"You had God Mode turned off."
		"pt"		"Você teve o modo Deus desativado."
		"ru"		"Вы отключили режим Бога."
	}
	
}

Last edited by MON@H Rasta; 01-03-2011 at 15:45.
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