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Advertisements 2.1 (Updated 2021/02/06)
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FrostbyteX
Senior Member
Join Date: Dec 2007
03-04-2008 , 13:39 Re: Advertisements
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23
Quote:
Originally Posted by
DJ Tsunami
It works, but it's always light green because the message is sent by the server. To be able to have red and blue text (using TF2 as an example, not sure what those colors are in other games) I'd have to send it from a currently playing client with SayText2, which means that if no one is playing those colors won't work. So I'm not sure if that's what you guys want... Implementing the 3 shades of green is easy, so.
I thought the color had to do with the target client... Never tested that.
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