So I recently installed this on my server and I set up a few votes. From what I can tell I made them correctly and the vote can be called in the server but when people vote "yes" it counts a "no" vote. I can't seem to figure out whats wrong.
I am using the NativeVotes version.
Here is how I have my customvotes.cfg set up.
PHP Code:
"Custom Votes"
{
"Turn Random Crits {on|off}"
{
"type" "simple"
"vote" "1"
"delay" "60"
"cooldown" "60"
"ratio" "0.6"
"minimum" "4"
"command" "tf_weapon_criticals {on|off}"
"cvar" "tf_weapon_criticals"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to turn random crits {on|off}."
"call_notify" "[SM] vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "critvote"
}
"Turn Random Bullet Spread {on|off}"
{
"type" "simple"
"vote" "1"
"delay" "60"
"cooldown" "60"
"ratio" "0.6"
"minimum" "4"
"command" "tf_use_fixed_weaponspreads {on|off}"
"cvar" "tf_use_fixed_weaponspreads"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to turn random bullet spread {on|off}."
"call_notify" "[SM] vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "bulletspeadvote"
}
"Turn all talk {on|off}"
{
"type" "simple"
"vote" "1"
"delay" "60"
"cooldown" "60"
"ratio" "0.6"
"minimum" "4"
"command" "sv_alltalk {on|off}"
"cvar" "sv_alltalk"
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to turn all-talk {on|off}."
"call_notify" "[SM] vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "alltalkvote"
}
"Enable medieval mode"
{
"type" "list"
"vote" "1"
"delay" "60"
"cooldown" "60"
"ratio" "0.6"
"minimum" "4"
"command" "sm_force_medieval {OPTION_RESULT}"
"options"
{
"5 Minutes" "300"
"10 Minutes" "600"
"15 Minutes" "900"
"20 Minutes" "1200"
}
"start_notify" "[SM] {VOTER_NAME} ({VOTER_STEAMID}) started a vote to enable medieval mode for {OPTION_NAME}."
"call_notify" "[SM] vote cast for {yes|no}."
"pass_notify" "[SM] Vote passed."
"fail_notify" "[SM] Vote failed. Received: {VOTE_AMOUNT} Required: {VOTE_REQUIRED}"
"chattrigger" "medievalvote"
}
}