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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 07-13-2018 , 17:36   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v1.9.0 (20180706)]
Reply With Quote #48

Hello, The system works fine, but something strange happens.

The plugins tracked some maps in duplicity. both custom maps and regular maps. This occurs in the missioncycle.coop.txt file, and in the missions.cache folder.

Then in the menu is named after some campaigns in duplicate both work for voting ..

An example of a part of the file, see that some are duplicates.

// Do not delete this line! format: <Mission Name(see txt files in missions.cache folder)>
L4D2C1
L4D2C2
L4D2C3
L4D2C4
L4D2C5
L4D2C6
L4D2C7
L4D2C8
L4D2C9
L4D2C10
L4D2C11
L4D2C12
L4D2C13
// 3-rd maps(Do not delete/modify this line!)
7HoursLaterII
7HoursLaterII
adammission
BloodProof
BloodTracks
L4D2C1
L4D2C10
L4D2C11
L4D2C12
L4D2C13
L4D2C2
L4D2C3
L4D2C4
L4D2C5
L4D2C6
L4D2C7
L4D2C8
L4D2C9
carnage2
deaddestination
damitdc
damitdc
darkwood
darkwood
DayBreak
DayBreak
drdegov21
DeadbeatEscape
DeadbeatEscape
DeadCity2
deaddestination
DeadFlagBlues
DDCW
deadrun
deadrun
DeadSeries
deadvacation
deadvacation
deathaboard2
DeathRowL4D2
deathSentence
Draxmap2
deathtrip
DeathWoods
detourahead
DevilMountain
Draxmap2
drdegov21
energycrisis
fallindeath
FarewellChenming
FatalFreight
FatalFreight
GasFever
goldeneye4dead
goldeneye4dead
hauntedforest
hauntedforest
HighwayToHell
ihatemountains2
ihatemountains2
Diescraper36
nt2013
nt2013
OpenRoadICSX
OpenRoadICSX
precinct84l4d2
precinct84l4d2
ProjectAuburn2
ravenholmwar2
red
red
RoadToNowhere2
RoadToNowhere2
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