Thread
:
[L4D1/2] bebop - additional coop players (20+ players possible)
View Single Post
titan_rw
Member
Join Date: Sep 2009
11-28-2009 , 21:32 Re: [L4D1/2] bebop - additional coop players (20 players possible)
#
16
It worked for me on a linux server with the linux version of l4dtoolz.
The only complaint I have really has nothing to do with this plugin. We started a friends only lobby, and launched into game. Then we got 1 or 2 more friends in game. Plugin properly spawned bots and it was all good.
Then we started getting lots of non-friends joining, spawning in, and ruining the game really. I assume finding the server through the serverbrowser in-game. Direct connecting doesn't seem to check lobby restrictions.
I'm not really sure how to avoid this. Setting an sv_password would require everybody to know the password, even friends, and just adds an extra set for the extra players to do.
Anybody else have any ideas?
titan_rw
View Public Profile
Send a private message to titan_rw
Find More Posts by titan_rw