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titan_rw
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Join Date: Sep 2009
Old 11-28-2009 , 21:32   Re: [L4D1/2] bebop - additional coop players (20 players possible)
Reply With Quote #16

It worked for me on a linux server with the linux version of l4dtoolz.

The only complaint I have really has nothing to do with this plugin. We started a friends only lobby, and launched into game. Then we got 1 or 2 more friends in game. Plugin properly spawned bots and it was all good.

Then we started getting lots of non-friends joining, spawning in, and ruining the game really. I assume finding the server through the serverbrowser in-game. Direct connecting doesn't seem to check lobby restrictions.

I'm not really sure how to avoid this. Setting an sv_password would require everybody to know the password, even friends, and just adds an extra set for the extra players to do.

Anybody else have any ideas?
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