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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 10-21-2017 , 23:34   Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
Reply With Quote #18

Quote:
Originally Posted by Relaxing View Post
A trace line that connects to the id and the closest enemy.
If the trace line doesn't pass through solid blocks, it means that the enemy can be seen. Set task for a delay of 10s to kill only on true statement.
i don`t agree with this, example, i plant the bomb in B1 in dust2, i have a look at B2 and see the enemy, he will come to try to defuse, he takes more than 10 secs, and i will hide, to get him while defusing, maybe 30 secs, since i saw him with no solid blocks, he will be slayed

maybe i`m wrong
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