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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 07-07-2018 , 19:54   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v1.9.0 (20180706)]
Reply With Quote #27

Quote:
Originally Posted by Mi.Cura View Post
The plugin works great, congratulations for the work.
No need to edit the .sp file anymore and extraordinary.

But unfortunately it has a serious problem for me.

Why let the player be able to open a vote to exchange maps and campaigns in any part of the game. this is a big problem.

The correct would be only automatic voting always and only in the final maps of each campaign.

And if the player wants to change his vote, also only in final campaigns.
Not in any part of the campaign.

I also think I should not have the option to change the map, it should be only campaigns.

But it's an incredible job. congratulations
Wanted to comment on this as well.

-Voting should be campaign finale or anytime voting but with cooldown (IE, call vote once a campaign so players actually go through it).
-There's no visibility for which campaign is winning in terms of votes. Should be able to see votes in the menu somewhere.
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