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[CS:S?/CS:GO] Simple Teleport Protection (v1.5, 15-02-2019)
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Sajmooooon
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Join Date: Nov 2018
Location: Slovakia
02-10-2019 , 10:47 Re: [CS:GO] Simple Teleport Protection (v1.3, 06-04-2017)
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Quote:
Originally Posted by
Hallucinogenic Troll
I appreciate Franc1sco's efforts, but I have here a version with another features (and seems like it's different from him, since he uses Dynamic Hooks).
I've completely forgot about it (thought I already uploaded to github) and since it doesn't give any errors in my Surf Combat Server, it's good.
Anyway:
Version 1.4fix released!
Added a cvar named
sm_telekill_spawnprotection
(Default: 5.0) - Time to enable this plugin after the round starts. It is highly recommended to set the value equal or bigger than your SpawnProtection plugin (if you have it);
Added a cvar named
sm_telekill_weaponfire
(Default: 1) - If a player fires a gun when he has the protection, he will be unprotected (useful for people who abuses the protections and kill people that went to the teleport a bit before);
Simply a new method to track the trigger_teleport (I believe it doesn't protect with trigger_push anymore, at least it doesn't happen in my server);
You can download it in the Github Repository -
https://github.com/hallucinogenic/Teleport-Protection
If you have any bugs, let me know (and sorry for not keeping this updated).
Thanks
big help.
Sajmooooon
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