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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-21-2011 , 17:14   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #9

Quote:
Originally Posted by adrianman View Post
what kind of source engine does l4d or l4d2 use,and yes it's a question of compatibility at the same time
L4D uses the L4D version, L4D2 uses the L4D2 version.
They will not be supported as they use the old authentication system.
Should Valve ever update anything other than Source 2009 to the new auth system, I'll consider adding support for other engine versions.
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