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Qes
AlliedModders Donor
Join Date: Jul 2014
Old 10-23-2018 , 14:23   Re: [ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Reply With Quote #1987

Ach, I'm so sorry, but I did not add cfg

Screenshot:

Code:
// This file was auto-generated by SourceMod (v1.9.0.6251)
// ConVars for plugin "afk_manager4.smx"


// Admin Flag for immunity? Leave Blank for any flag.
// -
// Default: ""
sm_afk_admins_flag "a"

// Should admins be immune to the AFK Manager? [0 = DISABLED, 1 = COMPLETE IMMUNITY, 2 = KICK IMMUNITY, 3 = MOVE IMMUNITY]
// -
// Default: "1"
sm_afk_admins_immune "1"

// Is the AFK Manager automatic plugin update enabled or disabled? (Requires SourceMod Autoupdate plugin) [0 = FALSE, 1 = TRUE]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_autoupdate "0"

// How many button changes should the AFK Manager track before resetting AFK status? [0 = DISABLED, DEFAULT: 5]
// -
// Default: "5"
// Minimum: "0.000000"
// Maximum: "30.000000"
sm_afk_buttons "0"

// Is the AFK Manager enabled or disabled? [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_enable "1"

// Should the AFK Manager exclude checking dead players? [0 = FALSE, 1 = TRUE, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_exclude_dead "0"

// Should the AFK Manager force all message language to the server default? [0 = DISABLED, 1 = ENABLED, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_force_language "0"

// Should the AFK Manager announce AFK kicks to the server? [0 = DISABLED, 1 = EVERYONE, 2 = ADMINS ONLY, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_afk_kick_announce "1"

// Minimum number of connected clients required for AFK kick to be enabled. [DEFAULT: 6]
// -
// Default: "6"
sm_afk_kick_min_players "6"

// Should the AFK Manager kick AFK clients? [0 = DISABLED, 1 = KICK ALL, 2 = ALL EXCEPT SPECTATORS, 3 = SPECTATORS ONLY]
// -
// Default: "1"
sm_afk_kick_players "1"

// Time in seconds (total) client must be AFK before being kicked. [0 = DISABLED, DEFAULT: 120.0 seconds]
// -
// Default: "120.0"
sm_afk_kick_time "120.0"

// Time in seconds remaining, player should be warned before being kicked for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_kick_warn_time "30.0"

// How many days should we keep AFK Manager log files. [0 = INFINITE, DEFAULT: 0]
// -
// Default: "0"
sm_afk_log_days "0"

// Should the AFK Manager log client kicks. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_kicks "1"

// Should the AFK Manager log client moves. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_moves "1"

// Should the AFK Manager log plugin warning messages. [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_log_warnings "1"

// Should the AFK Manager announce AFK moves to the server? [0 = DISABLED, 1 = EVERYONE, 2 = ADMINS ONLY, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_afk_move_announce "1"

// Minimum number of connected clients required for AFK move to be enabled. [DEFAULT: 4]
// -
// Default: "4"
sm_afk_move_min_players "4"

// Should the AFK Manager move AFK clients to spectator team? [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_move_spec "0"

// Time in seconds (total) client must be AFK before being moved to spectator. [0 = DISABLED, DEFAULT: 60.0 seconds]
// -
// Default: "60.0"
sm_afk_move_time "60.0"

// Time in seconds remaining, player should be warned before being moved for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_move_warn_time "30.0"

// Should the AFK Manager warn team 0 (Usually unassigned) players? (Disabling may not work for some games) [0 = FALSE, 1 = TRUE, DEFAULT: 1]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_move_warn_unassigned "1"

// Should the AFK Manager use a short prefix? [0 = FALSE, 1 = TRUE, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_prefix_short "0"

// Time in seconds (total) that player should have moved from their spawn position. [0 = DISABLED, DEFAULT: 20.0 seconds]
// -
// Default: "20.0"
sm_afk_spawn_time "20.0"

// Time in seconds remaining, player should be warned for being AFK in spawn. [DEFAULT: 15.0 seconds]
// -
// Default: "15.0"
sm_afk_spawn_warn_time "15.0"
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