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larrybrains
Senior Member
Join Date: May 2017
Old 01-05-2021 , 16:41   Re: [L4D2] Airstuck teleportation patch
Reply With Quote #30

Quote:
Originally Posted by JLmelenchon View Post
Thanks I will test your plugin but with only the chat message for now, just to be sure there is no false detections. By the way it will be nice to have a logtofile message with the player name and steamid of the jockey + the rided survivor.
So far I haven't had any false detections that I know of, but it has missed a couple where the survivor was teleported by the jockey, but wasn't actually teleported out of the world, so in those instances it didn't trigger the plugin to teleport them back.

I will look into adding some kind of logging.

EDIT:

Also, was wondering if you have had any jockey teleports since you disabled those plugins? (jockey deadstop, l4d2_getup_slide_fix, bunny hop blocker, pumeled survivor fix)

Last edited by larrybrains; 01-05-2021 at 16:43.
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