Thread: Hero: Marduk
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mydas
Senior Member
Join Date: Mar 2005
Old 10-06-2005 , 06:02  
Reply With Quote #20

i checked the code and the thing that was causing keys not to be reverted to their original state was : simultaneous usage of marduks.
that is, if a timestop is already running when another one is called ... then the bug would occur. now fixed, edited main post
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My heroes: SLAYER, Akasha, Achilles, Robo-Ky,Justice, Potemkin, Juggernaut, Mirage, Leviathan, Tyrael, Marduk, Omega Red
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