I looked at the weapons constant. There is no way this can go on anything other than cstrike.
Code:
new const data_weapons[][][] = {
// Пистолеты
{"Glock 18", "weapon_glock18", "17"},
{"HK USP .45 Tactical", "weapon_usp", "16"},
{"SIG-Sauer P228", "weapon_p228", "1"},
{"IMI Desert Eagle .50AE", "weapon_deagle", "26"},
{"FN Five-Seven", "weapon_fiveseven", "11"},
// Дробовики
{"Beretta 92G Elite II", "weapon_elite", "10"},
{"Benelli M3 Super 90", "weapon_m3", "21"},
{"Benelli XM1014", "weapon_xm1014", "5"},
// Автоматы
{"Ingram MAC-10", "weapon_mac10", "7"},
{"Steyr TMP", "weapon_tmp", "23"},
{"HK MP5 Navy", "weapon_mp5navy", "19"},
{"HK UMP 45", "weapon_ump45", "12"},
{"FN P90", "weapon_p90", "30"},
// Штурмовые
{"FAMAS", "weapon_famas", "15"},
{"IMI Galil ARM", "weapon_galil", "14"},
{"Colt M4A1", "weapon_m4a1", "22"},
{"AK-47", "weapon_ak47", "28"},
{"Steyr AUG", "weapon_aug", "8"},
{"SG-552", "weapon_sg552", "27"},
// Снайперские
{"Arctic Warfare Police", "weapon_awp", "18"},
{"SG-550 Sniper Rifle", "weapon_sg550", "13"},
{"G3/SG-1 Sniper Rifle", "weapon_g3sg1", "24"},
{"Steyr Scout", "weapon_scout", "3"},
// Пулёметы
{"M249 PARA", "weapon_m249", "20"}
};