View Single Post
93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 10-04-2014 , 16:57   Re: SHADoW NiNE TR3S's Bosses
Reply With Quote #15

Quote:
Originally Posted by VoiDeD View Post
Code:
// s93_blitzkrieg.sp
public Action:Rage_Timer_FloatSwitch(Handle:hTimer,any:index)
{
	ServerCommand("sm_gravity @blue 1");
	return Plugin_Continue;
}
SetEntityGravity exists for a reason.
A newer build of the sub plugin which would be pushed out in the next update (once I implement those drain over time rages) has it already. Only trouble I'm having is getting the KillTimer to work properly so that it kills the weapon switch timer at the end of round (it complains about having an invalid argument)
__________________

Last edited by 93SHADoW; 10-04-2014 at 16:58.
93SHADoW is offline
Send a message via AIM to 93SHADoW Send a message via Skype™ to 93SHADoW