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[L4D & L4D2] Dissolve Infected (1.17) [15-Nov-2022]
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Lux
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Join Date: Jan 2015
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04-15-2018 , 14:29 Re: [L4D & L4D2] Dissolve Infected (1.3) [15-Apr-2018]
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Because of this line in lmc makes the model huge to hide the ragdoll when there is an overlay model of the entity
https://github.com/LuxLuma/-L4D2-Lef...hanger.sp#L686
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Last edited by Lux; 04-15-2018 at
14:42
. Reason: Better
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