This extension will create/get an EconItemView to be passed to GiveNamedItem.
So what does this help/affect. Basically the best example of this is calling GiveNamedItem on a ct player and trying to give them a ak. By default the ct will get a regular ak, this will get the EconItemView for the players ak and replace it so the given ak will have the skin/whatever the user has. This will also grab the correct gun for the loadout slot. For example if you give a terrorist a m4a1, it will check the loadout slot and give the m4a1 if that is what they have equipped or the m4a4 if they have that instead.
This was mostly to experiment with CEconItemView stuff and provide some code that might help others to create other extensions. Along with being annoyed that when I played Deathmatch and was a CT I didnt have my blue ak
The linux version is untested. Also I am not sure if stattrak stuff works but should.
Code:
https://bitbucket.org/Drifter321/cs-...ditem-econ/src
Gamedata:
https://bitbucket.org/Drifter321/cs-...item.games.txt
Install: drag and drop
Changelog:
- 1.0.1
- Add forward to allow blocking creating EconItemView.
- 1.0.2
- Improve method for getting player inventory offset.