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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 07-26-2010 , 02:58   Re: [STOCK] Creating customizable fog
Reply With Quote #11

It's a client-side operation, server just informs that the player should have fog enabled and the client does the rest.

However, this only works on OpenGL, on D3D and software fog doesn't work.
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