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[STOCK] Creating customizable fog
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
07-26-2010 , 02:58 Re: [STOCK] Creating customizable fog
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It's a client-side operation, server just informs that the player should have fog enabled and the client does the rest.
However, this only works on OpenGL, on D3D and software fog doesn't work.
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