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: [Solved]
[TF2] Blocking round end when players die on 1 team
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
12-14-2017 , 08:52 Re: [TF2] Blocking round end when players die on 1 team
#
5
Quote:
Originally Posted by
Byte
public MRESReturn Hook_SetWinningTeam(Handle hParams)
{
//Not too sure about last 4 :p
int team = DHookGetParam(hParams, 1);
int iWinReason = DHookGetParam(hParams, 2);
bool bForceMapReset = DHookGetParam(hParams, 3);
bool bSwitchTeams = DHookGetParam(hParams, 4);
bool bDontAddScore = DHookGetParam(hParams, 5);
bool something6 = DHookGetParam(hParams, 6);
}
https://github.com/ValveSoftware/sou...amerules.h#L90
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