Quote:
Originally Posted by thejuice027
tested. nothing works.
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the whole plugin is broken? Anything in error logs? I'm going to fire up my server and test it out - home for today, gone all next week
...:: TnT Edit ::...
Found the error in the code - it was in the player_spawn event... I had a rogue "!" in the check
should be:
if(IsFakeClient(client)) - it was if(!IsFakeClient(client))...
I'll publish an update today.
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