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JustMadMan
Member
Join Date: Feb 2023
Old 04-03-2024 , 08:50   Re: [L4D2] Knock Down The Attacker On Friendly Fire v2.3【2024-02-17】
Reply With Quote #4

Quote:
Originally Posted by little_froy View Post


Cvars
PHP Code:
// 1 = enable, 0 = disable. include self as victim?
// -
// Default: "0"
knock_down_on_friendly_fire_include_self "0"

// interval to knock down the same one again
// -
// Default: "0.5"
// Minimum: "0.000000"
knock_down_on_friendly_fire_interval "0.5"

// weapon bypass. split up with ","
// -
// Default: "inferno,fire_cracker_blast,pipe_bomb,grenade_launcher_projectile"
knock_down_on_friendly_fire_weapon_bypass "inferno,fire_cracker_blast,pipe_bomb,grenade_launcher_projectile" 
Change log
Spoiler
As for me, the best way is to stun the player but not charge him, and shooting at a incappacitated Survivor also needs to be removed, otherwise there are cases when explosive ammo accidentally hit a prone person and you fall
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