i want use PrepSDKCall_SetSignature to set gamedata witch it's txt file,
but i have some problem with this
look at those pic
PHP Code:
StartPrepSDKCall(SDKCall_Player);
/*if (!PrepSDKCall_SetSignature(SDKLibrary_Server, "\x53\x8B\xDC\x83\xEC\x08\x83\xE4\xF0\x83\xC4\x04\x55\x8B\x6B\x04\x89\x6C\x24\x04\x8B\xEC\x81\xEC\xA8\x00\x00\x00\\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x43\x10", 42))
{
PrepSDKCall_SetSignature(SDKLibrary_Server, "@_ZN13CTerrorPlayer5FlingERK6Vector17PlayerAnimEvent_tP20CBaseCombatCharacterf", 0);
}*/
PrepSDKCall_SetFromConf(Game_File_Me, SDKConf_Signature, "CTerrorPlayer_Fling");
PrepSDKCall_AddParameter(SDKType_Vector, SDKPass_ByRef);
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
PrepSDKCall_AddParameter(SDKType_CBasePlayer, SDKPass_Pointer);
PrepSDKCall_AddParameter(SDKType_Float, SDKPass_Plain);
sdkCallPushPlayer = EndPrepSDKCall();
http://s2.ax1x.com/2020/02/24/3890G4.png
http://s2.ax1x.com/2020/02/24/389sMR.png
"42" is not true number! it will trobule the game