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Is there a way to detect client packet loss?
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klippy
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Join Date: May 2013
Location: Serbia
03-22-2018 , 09:02 Re: Is there a way to detect client packet loss?
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If a player's connection doesn't keep up with 100KB/s (rate 100000) in 2018 then they have bigger issues. I'd just go with limiting them to constant rate 100000 and updaterate 100, if the server can handle that.
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Last edited by klippy; 03-22-2018 at
09:03
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