Plugin is updated.
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2.2 (28-Feb-2021)
- Nothing new, just changed filename of GameData to prevent the conflicts.
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Originally Posted by Tonblader
It is similar to what cravenge mentioned, when a live bot and I slay it, and use sm_respawn @dead, it works fine, but when a player enter to my server and is in "observer" and transferred to the "survivors dead" by SuperVersus Foxhound, and then I use sm_respawn " player's name ", he appears in saferoom.
The problem also occurs when a player takes control of a bot that was dead and the player remains dead, then i use sm_respawn "player's name" and respawn in saferoom.
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I tested it again and I can't reproduce that. However, I tested it via admin menu only.
If the problem still actual, I can make a special version for you in PM.
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