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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 01-28-2014 , 09:36   Re: Bot killer weapons in FF2
Reply With Quote #12

can we revisit this thread, focused on post 7 and 8?

Friagram just gave hints on a resolution.... does anyone have a confirmed resolution that doesn't need a decoder ring to implement, regarding how to fix the bgm continuing to run and the bot weapon chain remaining visible?

hoping to get into 107 build

Last edited by BBG_Theory; 01-28-2014 at 09:38.
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