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!Redie to spawn on Alive players
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Bimbo1
Senior Member
Join Date: Jan 2010
Location: brazil
11-04-2013 , 08:27 Re: !Redie to spawn on Alive players
#
6
new players[MaxClients+1];
new count = 0;
for(new i = 1; i 0){
decl Float:pos[3];
GetClientAbsOrigin(players[GetRandomInt(0, count-1)], pos);
TeleportEntity(client, pos NULL_VECTOR, NULL_VECTOR);
}
fudge, tapatalk screwed this up... i will rewrite it later.
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Last edited by Bimbo1; 11-04-2013 at
08:30
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