Auto Reload on New Round .: Description :. Was fed up with the bug when weapons just stop to reload on new round. So this plugin makes all your weapons reloaded on new round. .: Cvars :. amx_autoreload < 0|1 >Disable/Enable the plugin. .: Modules :. Fakemeta .: ChangeLog :. Code: v2.1.0 (15jan2011) - Reload weapon in player spawn pre instead of post seems to prevent weird anims from being played - Don't execute code on players that have not survived previous round v2.0.0 (07mar2009) (1795 views) - Rewritten from the scratch, less code, more efficient. v1.2.0 (17dec2008) - Support for Weapons MaxClip plugin. v1.1.0 (21nov2008) - Updated Spawn/Death detection - Fixed bad fiveseven detection (classname array was 1 cell too small) v1.0.2 (31aug2008) - spawn detection updated v1.0.1 (11jan2008) - fix fullupdate cmd bad registering - renamed vars for better readability
Disable/Enable the plugin.
v2.1.0 (15jan2011) - Reload weapon in player spawn pre instead of post seems to prevent weird anims from being played - Don't execute code on players that have not survived previous round v2.0.0 (07mar2009) (1795 views) - Rewritten from the scratch, less code, more efficient. v1.2.0 (17dec2008) - Support for Weapons MaxClip plugin. v1.1.0 (21nov2008) - Updated Spawn/Death detection - Fixed bad fiveseven detection (classname array was 1 cell too small) v1.0.2 (31aug2008) - spawn detection updated v1.0.1 (11jan2008) - fix fullupdate cmd bad registering - renamed vars for better readability