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Randommagic
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Join Date: Jun 2014
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Old 12-10-2015 , 12:18   Re: [TF2] Rollermine spawner
Reply With Quote #7

could not compile until
Code:
public void OnRollermineThink(int iEnt, int client)
By the way, how can I make the ball to not follow the player?
I tried to change the ROLLERMINE_MAX_ATTACK_DIST, and when I set it to like 10, the ball didn't even move when i touched it.

I have almost no knowledge in scripting, so have no idea how to
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