Quote:
Originally Posted by The_One_gamer
my players are getting kicked for overflowed reason.
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PHP Code:
public eResetHUD(id) {
if(!is_user_bot(id)) {
message_begin( MSG_ALL, g_msgHideWeapon, _, id );
write_byte( (1<<4 | 1<<5) )
message_end()
message_begin( MSG_ALL, g_msgCrosshair, _, id );
write_byte( 0 )
message_end()
}
}
It may help to use MSG_ONE instead of MSG_ALL.
It could also halp to replace all MSG_ONE with MSG_ONE_UNRELIABLE
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