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[Zeph Store] Auras
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Zyten
Senior Member
Join Date: Jan 2018
02-27-2018 , 22:12 Re: [Zeph Store] Auras
#
2
Quote:
Originally Posted by
sadhands
I wanted an aura plugin for Zeph's Store because that's what I use so I looked at some other plugins, made some changes, and this is the result!
NOT TESTED WITH ANY GAME EXCEPT FOR CS: GO, PLEASE LET ME KNOW IF IT DOESN'T WORK ON OTHER GAMES
Please let me know if you run in to any errors and I will try my best to fix them (or implement features if wanted).
Compiled with SourceMod version 1.7.3.
NOTE: I do not take credit for like 90% of the code in this plugin. I simply wanted a plugin that worked with Zeph's store. In respect, credits are greatly given to the following:
bbennett905
-
store-aura
TheUnderTaker
-
[Any] Spawn Particles
The many supportive people on the SourceMod IRC channels.
Requirements:
Zeph Store
- Required to compile & run. Using
version 1.1
.
Commands:
sm_auras
- Opens a menu to change aura visibility
Client Prefs/Cookies:
store_auras_enabled
- Change aura visibility (0 - none visible, 1 - all visible, 2 - show only own aura)
[Default 1]
Zeph's Store Item Layout
effect
*required
:
eg: "env_fire_large" or "customeffect1"
Name of the effect, within the specified pcf, to use.
file
*optional
eg: "particlesname.pcf"
Do not include the "particles/" in this path. Only necessary with custom effects.
material
*optional
eg: "materials/materialpath.vmt"
ALWAYS include "materials/" in these paths.
material2
*optional
eg: "materials/materialpath2.vmt"
ALWAYS include "materials/" in these paths.
Screenshot
https://i.gyazo.com/572693ade418c950...d522a6a75f.png
Changelog
Version 1.0 - Initial Release
hey i didnt get it is the auras part of the plugin? if yes can u send txt file for the auras name and random price which we could copy and put on zep store to buy
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