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BSP Compat - Make maps compatible with your mod
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joropito
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Join Date: Mar 2009
Location: pfnAddToFullPack
02-10-2012 , 21:30 Re: BSP Compat - Make maps compatible with your mod
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10
First of all, you have problem with your signatures.
Check the supplied file is installed in configs/orpheu/functions/GetEntityInit
Also post here your engine version
Second, you can't use names like CAK47, the correct entity classname is weapon_ak47 (the same names as you use in create_entity() function in any plugin).
You only need to replace entities that are not available in CS (also you can replace any entities you want: weapon_ak47:weapon_deagle)
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