Thread: Juggernaut
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43_b6
Junior Member
Join Date: Jan 2006
Old 03-16-2007 , 08:59   Re: Juggernaut 3.0
Reply With Quote #174

Quote:
Originally Posted by GHW_Chronic View Post
try it now, I somehow deleted a line so only the last and the first player seemed to be chosen.
yeah, it works fine now! thanks man!!

but I got 2 problems
1.the score won't keep, it restart av round just like Juggernaut 1.0
2.if next juggernaut dead this round, then he will spawn at CT side
so he can not buy any weapon, and die soon with sadly...LOL

can you add gravity setting...something like jn_gravity xxx
then the jugger can do high jump.....
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