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CUatTHEFINISH
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Join Date: Apr 2009
Old 11-24-2009 , 15:10   Re: [L4D2] Player Unstick
Reply With Quote #9

Good to hear, keep me posted. I've only been able to get it to happen once and test since writing this plugin, but in theory it should work everytime and without an issue. Any feedback is very helpful. I'm hoping I don't have to tweak the position shift at all and I can move on to code clean up and additional features.

EDIT: I've coded team chat functionality and a teleport # cvar, but I'll release it when I get a good solid chance to test it out tonight. Went through and also added internal documentation, the source file was seriously lacking in that department.
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Last edited by CUatTHEFINISH; 11-24-2009 at 15:47.
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