oddly enough it does
PHP Code:
[...]
/* Account for late loading */
LogMessage("MaxClients: %i", MaxClients);
for(new i = 1; i <= MaxClients; i++) {
LogMessage("Latehooking %i", i);
if(IsClientInGame(i) && !IsFakeClient(i)) {
SDKHook(i, SDKHook_PreThink, OnPreThink);
}
}
[...]
public OnClientPutInServer(client) {
LogMessage("You have been hooked");
SDKHook(client, SDKHook_PreThink, OnPreThink);
}
results in
Code:
L 01/31/2011 - 18:38:18: -------- Mapchange to dm_store --------
L 01/31/2011 - 18:38:18: [TF2ITEMS] "GiveNamedItem" offset = 456
L 01/31/2011 - 18:38:18: [tMedicRubber.smx] MaxClients: 0
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs\L0131000.log
L 01/31/2011 - 18:38:45: Log file started (file "logs\L0131000.log")
Connection to Steam servers successful.
VAC secure mode is activated.
Client "thrAAAwn" connected (192.168.1.1:27006).
L 01/31/2011 - 18:41:36: [tMedicRubber.smx] You have been hooked
__________________