For some reason the new version is breaking plugins that use a gamedata file. For example with the
Meds Munch plugin:
Code:
L 10/28/2012 - 14:31:37: [SM] Plugin encountered error 25: Call was aborted
L 10/28/2012 - 14:31:37: [SM] Native "SetFailState" reported: Cant find CTerrorPlayer_OnRevived Signature in gamedata file
L 10/28/2012 - 14:31:37: [SM] Displaying call stack trace for plugin "l4d2_incappedmedsmunch.smx":
L 10/28/2012 - 14:31:37: [SM] [0] Line 84, /home/groups/alliedmodders/forums/files/5/2/2/3/3/53839.attach::PrepSDKCall()
L 10/28/2012 - 14:31:37: [SM] [1] Line 40, /home/groups/alliedmodders/forums/files/5/2/2/3/3/53839.attach::OnPluginStart()
Everything worked just fine before updating to Left4Downtown2 0.5.4.2.
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