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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 06-24-2019 , 17:21   Re: [L4D & L4D2] Flashlight (2.6.1) [18-Jun-2018]
Reply With Quote #56

Quote:
Originally Posted by Silvers View Post
Maps too detailed, too many vertices etc? Engine not designed for more than a few dynaimic lights, which is why you only see your own flashlight casting a shadow and not teammates. Disable on those maps or don't use the plugin, it's not something I care about and I don't see it ever being fixed unless Valve fix the engine client side.
Think I'll settle with disabling plugin on those maps then.
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