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rtxa
Senior Member
Join Date: Mar 2018
Location: Argentina
Old 03-04-2019 , 18:43   Re: Polymorph: Mod Manager
Reply With Quote #960

Quote:
Originally Posted by fysiks View Post
So, I just download DMC and did some testing. The value in server.cfg doesn't do anything for the current map. Only the value that mp_teamlist was set to on the last map is used. So, even if the value is set by a plugin or manually at the end of a map, that will be the value used on the next map (and not the value in server.cfg).

Loading mod-specific plugins is exactly the same way so I imagine that I'd be able to set it when the plugins are configured. I'll look into something.

EDIT: Looks like I already did this 4 years ago. That should work for you.
Thanks for the patch, but still has the issue with the parser.
PD. Another issue, plugins are being disabled after plugin_precache(), that will make users download resources from another mod unnecessarily, any ideas? I think plugin should not even reach that.

Last edited by rtxa; 03-04-2019 at 19:20.
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