L 07/02/2021 - 23:36:24: [SM] Exception reported: Invalid edict (-1 - -1)L 07/02/2021 - 23:36:24: [SM] Blaming: l4d2_reload_fix.smxL 07/02/2021 - 23:36:24: [SM] Call stack trace:L 07/02/2021 - 23:36:24: [SM] [0] GetEdictClassnameL 07/02/2021 - 23:36:24: [SM] [1] Line 140, l4d2_reload_fix.sp::WeaponCanUse