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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-19-2021 , 09:04   [L4D2] No Reload Animation Fix (1.8) [03-Apr-2024]
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About:
  • Fixes picking up a weapon of the same type and refilling the clip size to full.
  • Returns the clip size to the previous value and adds the new ammo to the reserve.


Thanks:
  • Eärendil - For the idea and request



Related Plugins:



ConVars:

Saved to l4d2_reload_fix.cfg in your servers \cfg\sourcemod\ folder.

PHP Code:
// When using the give command and replacing the same weapon type, transfer ammo to the new weapon. 0=No. 1=Yes.
l4d2_reload_fix_give "0"

// No Reload Animation Fix plugin version
l4d2_reload_fix_version 


Changes:
Code:
1.8 (03-Apr-2024)
    - Fixed wrong weapons ammo when switch weapons. Thanks to "HarryPotter" for the update.

1.7 (12-Mar-2024)
    - Save all clients weapons ammo, useful if weapon ammo exceeded the official ammo cvar. Thanks to "HarryPotter" for the update.

1.6 (25-May-2023)
    - Added cvar "l4d2_reload_fix_give" to optionally prevent "give" command with same type of weapon setting to the previous weapons ammo.

1.5 (20-Aug-2022)
    - Records all weapons clip and ammo. Thanks to "HarryPotter" for writing.

1.4 (29-Mar-2022)
    - Fixed not always detecting the correct current weapon. Thanks to "Forgetest" for fixing.

1.3 (02-Nov-2021)
    - Fixed treating different weapon skins as the same weapon. Thanks to "tRololo312312" for reporting.

1.2 (06-Jul-2021)
    - Fixed throwing errors about invalid entity. Thanks to "HarryPotter" for reporting.

1.1 (27-Jun-2021)
    - Fixed throwing errors about invalid entity. Thanks to "HarryPotter" for reporting.

1.0 (19-Jun-2021)
    - Initial release.


Installation:
  1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_reload_fix.sp - 125 views - 13.4 KB)
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Last edited by Silvers; 04-03-2024 at 05:31.
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