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[TF2] MvM - Make players 'ready' (v1.3, 9/6/2012)
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elfenlied ftw
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Join Date: Aug 2012
09-06-2012 , 14:17 Re: [TF2] MvM - Make players 'ready' (v1.1, 9/6/2012)
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Updated to use FakeClientCommand(), seems to be working the same. Also optimized some parts of the code.
Thanks [img]http://img860.**************/img860/8335/smilen.gif[/img]
Last edited by elfenlied ftw; 09-06-2012 at
14:17
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