@nightrider, are these questions directed at me?
Quote:
Originally Posted by nightrider
do you have the sound file at the path
ambient/explosions/explode_9.wav
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"ambient/explosions/explode_9.wav" is located in the source sounds GCF file, which means it should be available to all source games. So yes, I have that file. I'm sure you have it too.
Quote:
Originally Posted by nightrider
is this the defined sound file name in the compiled .smx?
Code:
#define SOUND_THUNDER "ambient/explosions/explode_9.wav"
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Yep. If it's in the source, it's in the .smx. The compiled plugin is created automatically from the attached .sp file.