Thread: No Cross Mid
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evil
Junior Member
Join Date: Jul 2005
Old 04-15-2006 , 13:28  
Reply With Quote #10

3. When you use nr_enabled "0" and then you change the map, it re-enables itself (although nr_enabled stays "0") and if nr_fence was "0" at the time you disabled the mod, then the next aim or awp map you play on has an invisible kill wall. No matter what nr_fence is set to, there is no fence displayed because nr_enabled is still "0".

Is that better?

Thanks for the fixes
I love all your plugins!
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