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eyal282
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Join Date: Aug 2011
Old 11-10-2021 , 13:08   Re: [L4D2] Reverse Friendly-Fire [v1.1 (08-Dec-2020)]
Reply With Quote #139

Quote:
Originally Posted by Mystik Spiral View Post
Released v1.1...

If attacker weapon has incendiary/explosive ammo, increase damage to attacker by 12.5%.

I haven't yet figured out how to tell if the grenade launcher (projectile) has incendiary/explosive ammo, so there is no extra damage for that weapon yet. All other primary weapons should be working fine with higher damage when using special ammo. The special ammo extra damage is not a true reversal, but is a good compromise until/if I figure out how to directly reverse it.
A grenade launcher shouldn't even be affected by these...
It's literally an incendiary explosive
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