Current version: 0.2.1
Purpose:
To force red or blue to one class or another. Useful to have for those fun gaming nights or for some achievement maps.
Cvars with their default value:
- sm_ce_enable "0" Enable/Disable 1/0
- sm_ce_blue "" Forced class for the blue team.
- sm_ce_red "" Forced class for the red team.
- sm_ce_random "0" Enable/Disable random class rounds. (entire team keeps the same class) 1/0
- sm_ce_admin "0" Override for admins with the slay (f) flag. 1/0
Acceptable Classes: scout, soldier, pyro, demo/demoman, heavy, engineer/engy, medic, sniper, spy, and random works as well.
Reminders:
Leaving any class cvar blank simply ignores any forced class for that team. Putting in something wild defaults the class to scout. Admin override works for anyone that can run the slay command. (sm_slay)