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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 03-13-2010 , 14:14   Re: [L4D2] Custom Sound Help!
Reply With Quote #7

Quote:
Originally Posted by AtomicStryker View Post
Correct. Until you/any client run snd_rebuildaudiocache, you wont hear a thing.
Can I use one of the ClientCommand() functions to send the snd_rebuildcache command?
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