Quote:
Originally Posted by paulo_crash
Really, lack of attention from me, sorry.
About nda_playtime, in this case I have several servers, but each one has a requirement for hours to play, for example, Retake must have 40 hours of play, Multi-1v1 must have 75 hours of play, if the player has only 50 hours of game by logic he enters Retake, however in Multi-1v1 he would not enter, does it work like that?
What I currently use my problem would be this, since he released access to a server no matter the hours of the others that I configured he is never checked again, he always enters even without having the required hours.
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The plugin is not linked to your other servers in any way. There is no database, no cached value as of now. Every player is re-checked when connecting to the server.
If it doesn’t work, it’s probably a config issue. The player should only be able to enter the Retakes server.
I have described how the «*checks method*» works on the thread.
TL;DR if at least 1 check (if any is configured) is passed player is allowed
Player also need to pass every «*kick*» verification (if any) to enter the server
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