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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 02-03-2017 , 00:42   Re: [CS:GO] -N- Arms Fix
Reply With Quote #28

So I investigated some more time in this to get this working.Finally I found a way but iiīs really only a compromise for serverowners that only want to use custommodels/customarms.

Step 1: in the SP [CS:GO] -N- Arms Fix change the following:
Quote:
char defaultArms[][] = { "models/weapons/ct_arms.mdl", "models/weapons/t_arms.mdl" };
char defaultModels[][] = { "models/player/ctm_fbi.mdl", "models/player/tm_phoenix.mdl" };
to:
Quote:
char defaultArms[][] = { "models/weapons/ct_arms.mdl", "models/weapons/t_arms.mdl" };
char defaultModels[][] = { "models/player/ctm_fbi.mdl", "models/player/tm_anarchist.mdl" };
Step 2: Compile your plugin.

Step 3: Go to your CSGO-folder and open "gamemodes.txt" with Editor or Wordpad or whatever you use.
Go and search for the Mapssection(in it you will see which Playermodels and Armmodels are used on every map that comes with the game) and delete it. Save and close "gamemodes.txt".

Your done , from now on it should work on every map.
The only ugly thing is that Bots/Hostages now didnīt use differant Models.
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