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MAGNAT2645
Senior Member
Join Date: Nov 2015
Location: AlliedMods.net
Old 03-17-2017 , 06:08   Re: [ANY]Security entity limit (0.5.4v)
Reply With Quote #43

It seems that this plugin crashed (maybe not this, i will check later) my server when current gamemode is Prop Hunt (on any PH_ map) with this:
Code:
0	metamod.2.tf2.so + 0x1953b
1	0xbfe21d28
2	server_srv.so!CTeamControlPointMaster::InternalSetWinner(int) + 0x75
3	server_srv.so!CBaseEntity::AcceptInput(char const*, CBaseEntity*, CBaseEntity*, variant_t, int) + 0x459
4	server_srv.so!CEventQueue::ServiceEvents() + 0x211
5	server_srv.so!ServiceEventQueue() + 0xbf
6	server_srv.so!CServerGameDLL::GameFrame(bool) + 0x16b
7	sourcemod.2.tf2.so!__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func [sourcemod.cpp:54 + 0xc] 
8	server_srv.so!_fini + 0x1134a4
9	server_srv.so!CServerGameClients::ClientDisconnect(edict_t*) + 0x1f0
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Last edited by MAGNAT2645; 03-17-2017 at 06:08.
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