Quote:
Originally Posted by shanapu
good to know! that's why referred to the wiki.
Maybe the issue comes from the extra point "." in 'StrEqual'
"Disconnect by user." != "Disconnect by user"
As midnight9 said, add some debug messages to see if the event fires and if the PUB check works fine.
Maybe also try PugSetup_GetGameState() in combination
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My fault, the correct one is the one with the dot in the end.
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