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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 09-03-2022 , 17:24   Re: SideWeapons v0.2 [CS/CZ]
Reply With Quote #9

Quote:
Originally Posted by MayroN View Post
The controller in the model is needed in any case for custom players, so that you can move the movement of the model with the code

Otherwise, the pistols will be inside the leg or far from it.



Also, standard player models already have a pistol on their legs by default.
Therefore, the same controller will save the situation in order to transfer the model to the other leg
Or manually remove pistols from standard player models so that they don’t duplicate

I understand your point, also the location was made for CZ models, I already added models for CS, anyway although for v0.1, I updated the location, sticking it more to the body, for v0.2, I chose to put them on the back, like it is seen in the video, a pity that the models come with an unusable weapon, because it breaks all coherence.
And actually making the weapons be placed with cvars is a very clever idea, but I don't know if it's possible through code, to tie a submodel to a bone of the model, and then control its distance and angle, correct me if I'm wrong. Perhaps it is possible and for v0.3 to work that way.
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)


Last edited by SoulWeaver16; 09-03-2022 at 17:31.
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