Thread: Box System
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Scherzo
Senior Member
Join Date: Feb 2007
Location: Kwidzyn, Poland
Old 07-26-2012 , 15:34   Re: Box System
Reply With Quote #15

Id is greate idea! implemented, check this out Back compatibility is kept. Bug with empty class reproduced, verified and fixed. Thanks. I added implosion effect for visualization of working box, copying box's type to menu on select.

Appearance of box is task for weekend in fact, so keep in touch.


Edit.
Rotation is impossible to do with native entity (hl engine), i feel no competent to take care about space modeling manually, i'm sorry. My suggestion is to use as well as matched box for rotated object with little tolerance, should work good.

Last edited by Scherzo; 07-26-2012 at 15:40.
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